Tuesday, January 6, 2015

Project 1: Silhouette

image courtesy of Creative Juices

 Uh oh, it's a BIG SISTER!!! Concept art by Colin Fix for Bioshock 2

PROJECT 1: SILHOUETTE
This project has two parts:
 1. As the folks at Creative Juices did in the image above, draw 5 silhouette studies of characters you did not create. Yes, you may color over an image in Photoshop to make these studies.

2. Create a minimum of 30 original character silhouettes and post them to your blog. You may use any medium or combination of media you wish. You may put several silhouettes on one "page." See the two examples above.

Your silhouettes must be posted and PRINTED before the beginning of class Thursday, January 8. Yes, things just got real! We'll put 'em up and critique 'em.


PHOTO
Take a photo of your self and post it in the "about me" section of your blog by Thursday, January 8. Oh yeah, make a blog too. Make sure I have it before the end of class!

READING

Here are your readings for the first week:
Reflective Essay Writing Tips For College Students
Cartoon Silhouettes

Additional resources you may wish to consult:
http://fuckyeahconceptart.tumblr.com
conceptart.org
Jen Harlow Silhouettes
Destructoid links to more Bioshock 2 concepts
Gnomon Workshop

REFLECTIVE ESSAY:
Part 1:
What is "concept art" anyway? Why are you interested in it? What is your background? Do you have goals related to "concept art" however we may define it?
Part 2:
Reflect on the process of creating your silhouettes. In two or three clear, precise paragraphs, try to answer at least three of the following questions: How much did you know (or think you knew) about working with silhouettes before today? Did you start with a plan and stick to it, or were there some unexpected discoveries along the way? What approaches did you take to creating your silhouettes and why? Which do you think is your best final image? How did you decide a silhouette was 'finished'? Did you return to your work to edit it? Did the essay on silhouettes and the accompanying visual help clarify your approach? Did you work with a character you had designed before? If so, what did the silhouette process reveal? Did your design change as a result? Might silhouette work become a part of your creative process?

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